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Help us to improve our quality

Thank you very much for your support and feedback!

We want to improve quality of our products and your feedback is highly appreciated.

 

If you have any questions, ideas, suggestions, please feel free to contact our customer support.

 

ROADMAP (UPDATED 01.10.19)

Under Construction:

 

  ULTIMATE OCEAN TOOL

Done:

 

  SPLINE BASED DESIGNER - RELEASE

  CHARGEN Counter-Terrorists Pack - RELEASE

  CHARGEN Enemy-Soldiers Pack - RELEASE

  ULTIMATE RIVER TOOL Update 1

      - Bugfixes for ue4.18-4.19 migration

      - Added water-splash particle effects

      - Improved Cascade Tool shader

  ULTIMATE RIVER TOOL v1.00 RELEASE

  UE4 LAM Update:

      - Performance optimization (iteration 1)

      - SM3 support for default LAM material preset

      - Landscape Holes support

      - Realistic Ocean

      - Ocean map template

      - Ability to turn off Slope, Side, Plane landscape auto MaterialLayers

      - Optional height based layer (coasts, the ocean floor)

      - Optional micro-detail Normal map

       - SSS Correction BluePrint for main DirectionLight (automatic setup of SunVector in Grass MaterialInstance)

      - Bug fixes (Normal map type for Side layer fix)

      - UE 4.11 support

  UE4 LAM Update: v1.02
      - UE 4.12 support
      - Fixed bug causing Package Project error in some cases
      - Minor bug fixes


  UNITY LAM v1.00 RELEASE

  UNITY LAM: Getting Started Demo

  UNITY LAM v1.01

​      - Changed demo to use default project render path. This may cause a bit of performance drop if your project is using forward rendering pass

      - Fixed up prefabs, removed unused assets

      - Fixed incorrect wind animation on last tree LOD

      - Fixed terrain shader displaying incorrect normals

      - Fixed texture layers not updating when changing in LAMTerrainTool

      - Fixed leaves shader compilation on 5.4 beta

      - Added guard against simultaneous foliage updates

      - Added settings prefab for easier setup

      - Changed settings to support linear lighting

      - Added some stuff to manual

      - Fixed console log spam

  UNITY LAM v1.04

      - Updated main demo map

      - Updated subsurface flora shaders

      - Bugfixes

  UE4 LAM Update: v1.03
      - UE 4.13 support
      - Fixed bug - dissapeared brush of Landscape Paint \ Sculpt in demoscenes
      - Fixed bug - landscape collision in demoscenes may not work

  UE4 LAM Update: v1.04
      - Fixed UE4.13 crash after shader compiling

  UE4 LAM Update: v1.05     

      - River tool (included River-Map example)

      - Added Ambient Oclusion inputs for basic LAM MaterialLayers

      - LOD fixes for UE 4.15

  UE4 LAM Update: v1.06     

      - River tool (included River-Map example)

      - Added Ambient Oclusion inputs for basic LAM MaterialLayers

      - LOD fixes for UE 4.15

  UE4 LAM: Tutorial Series (Part 1)

      - How to add an additional MaterialLayer
      - Importing custom textures for landscape layer
      - Using custom meshes as foliage for additional layer

  UNITY LAM Update: v1.02 

      - Unity 5.5. Support, bug fixes

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