ULTIMATE RIVER TOOL - HOW TO USE
1. Add Ultimate River Tool package to your project
2. Place actor UltimateRiverTool
(Content\UltimateRiverTool\Blueprints\BP_UltimateRiverTool) to level
3. Set up RiverWidth and Smoothness and start create spline path for the river
You can draw additional foam on the river using UE4 VertexPaint Tool (Shift+2) selected (0,1,0) color.
To paint visibility paint (visibilityrate,X,X) color, where "visibilityrate = 0" - transparent, "visibilityrate = 1" - opaque
Attention: In case of modification of Smoothness parameter Vertex Paint will obviously abandon, because of vertex count and position will be changed. It's recommended to paint vertex after Smoothness parameter is still fixed.
All parameters are sorted as groups in BP_UltimateRiverTool